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Old Jun 14, 2008, 05:21 PM // 17:21   #1
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Join Date: Nov 2007
Guild: Grenths Dark Templars [GDT]
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Default "Dark Contagion" Necro Duo

So I had recently noticed the skill Contagion after forgetting about it for a while, and remembered a HA team build based around a Necromancer using this (kinda funny how a lot of hero teams are inspired around HA builds XD). I started putting together some skills and came up with this:

[build prof=N/Mo name="Dark Contagion" box desc="Needs an Axe, Sword, Daggers, or Scythe"][Foul Feast][No Skill][No Skill][No Skill][Masochism][Dark Aura][Contagion][Resurrection Signet][/build]

The 2 attribute set-ups are either 12+1+1 Death, 8+1 Soul Reaping, and 10 in the spare attribute for more damage, or 11+1+1 Soul Reaping, 10+1 Death, and 10 in the spare attribute for more energy management.

As for the blank slots, you can fill them with whatever suits you. I usually go with Draw Conditions (even more condition spam), Protective Spirit, and either Shielding Hands (no hexes), Reverse Hex (minor hexing), or Convert Hexes (major hexing).

What the build does is that on the most aggressive setting (whatever it's called), the heroes will go into melee range immediately after casting all of their enchantments to auto-attack with their weapon. As the conditions start spreading, the 2 Necromancers will Feast them right off in a matter of seconds, causing AoE conditions to enemies around them along with AoE damage from Dark Aura triggering off of Contagion's sacrifice.

The best part is that when your team has no more conditions on them except for the Necromancers, they'll simply spam Feast on each other continuously. Let's say that they have 3 conditions and Draw Conditions as well. If they spam the skills on recharge (which they sometimes do in my case), they will end up averaging around 130 AoE armor-ignoring DPS with offensive attributes, or 100 DPS with the defensive attributes.

There you guys have it. Criticism and suggestions are welcome, and enjoy the build =D.
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Old Jun 14, 2008, 05:47 PM // 17:47   #2
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Guild: Scars Meadows [SMS]
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I've use this build before with a Signet of Midnight mesmer and me as a Headbutt Warrior. It's fun to run for sure , but I wouldn't use it everywhere, not that effective.
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Old Jun 14, 2008, 06:08 PM // 18:08   #3
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Quote:
Originally Posted by Shaz
I've use this build before with a Signet of Midnight mesmer and me as a Headbutt Warrior. It's fun to run for sure , but I wouldn't use it everywhere, not that effective.
Yeah, I only use it when I'm bored and feel like causing chaos XD. Sabway still is my main hero team.
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Old Jun 14, 2008, 08:59 PM // 20:59   #4
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Join Date: May 2008
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"You Need Help So Pls Call [???]" Runs this build in HA with great success.
It involved a headbutt warrior, a signet of midnight mesmer, a n/me with illusion of haste, and signet of agony, among others, to create an aoe spike with condition pressure that counters basicaly anything.
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Old Jun 14, 2008, 09:04 PM // 21:04   #5
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Quote:
Originally Posted by Pretty Pancake
"You Need Help So Pls Call [???]" Runs this build in HA with great success.
It involved a headbutt warrior, a signet of midnight mesmer, a n/me with illusion of haste, and signet of agony, among others, to create an aoe spike with condition pressure that counters basicaly anything.
Its not new. Contagion pressure has been out for a looooong time.
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Old Jun 14, 2008, 09:22 PM // 21:22   #6
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Quote:
Originally Posted by Pretty Pancake
"You Need Help So Pls Call [???]" Runs this build in HA with great success.
It involved a headbutt warrior, a signet of midnight mesmer, a n/me with illusion of haste, and signet of agony, among others, to create an aoe spike with condition pressure that counters basicaly anything.
Yes, I know about it. If you didn't read the first paragraph, I said that it was inspired by a HA build, and that was the one that I was referring to.

This is the build for those who are curious.
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